Corrupted Blood incident

Known as: Virtual sickness, Hakkar, Virtual illness 
The Corrupted Blood incident was a virtual plague in the MMORPG World of Warcraft, which began on September 13, 2005, and lasted for one week. The… (More)
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Papers overview

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2012
2012
  • 2012
OBJECTIVE: There has been growing interest in vitamin D insufficiency as a predisposing factor for allergy development based on… (More)
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2011
2011
Phosphatidylethanol, a series of abnormal phospholipids formed in the presence of ethanol and phospholipase D, has gained… (More)
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2010
2010
Comprehensive understanding of molecular mechanisms underlying viral infection is a major challenge towards the discovery of new… (More)
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2007
2007
This study investigated students’ understanding of a virtual infectious disease in relation to their understanding of natural… (More)
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2006
2006
Background and Objectives: Dual diagnosis is associated with increased emergency department service use. During recent years… (More)
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2005
2005
A cost-of-illness framework was applied to health and income data to quantify the health burden from illnesses associated with… (More)
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Highly Cited
1999
Highly Cited
1999
We have analyzed factors influencing the outcome of 102 children with acute leukemia given a cord blood transplantation (CBT) and… (More)
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Highly Cited
1998
Highly Cited
1998
The majority of current genetic algorithms (GAs), while inspired by natural evolutionary systems, are seldom viewed as… (More)
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Highly Cited
1988
Highly Cited
1988
Blood revenge is one of the most commonly cited causes of violence and warfare in tribal societies, yet it is largely ignored in… (More)
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