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Corrupted Blood incident

Known as: Virtual sickness, Hakkar, Virtual illness 
The Corrupted Blood incident was a virtual plague in the MMORPG World of Warcraft, which began on September 13, 2005, and lasted for one week. The… Expand
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Papers overview

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Highly Cited
2020
Highly Cited
2020
In this paper, we present a new approach to time series forecasting. Time series data are prevalent in many scientific and… Expand
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Highly Cited
2012
Highly Cited
2012
  • 2012
  • Corpus ID: 28900232
OBJECTIVE: There has been growing interest in vitamin D insufficiency as a predisposing factor for allergy development based on… Expand
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Highly Cited
2011
Highly Cited
2011
Phosphatidylethanol, a series of abnormal phospholipids formed in the presence of ethanol and phospholipase D, has gained… Expand
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2011
2011
This paper introduces the FluPhone project, where data collection of human contact, flu-like symptoms and virtual disease spread… Expand
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2010
2010
prophylactic measures immediately after birth under Theileriosis is caused by Theileria annulata and field conditions. Sharma and… Expand
2009
2009
Objective To evaluate the effect of replenishing Qi and nourishing Yin to promote the blood circulation on 103 patients with… Expand
2007
2007
A virtual plague is a process in which a behavior-affecting property spreads among characters in a Massively Multiplayer Online… Expand
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2006
2006
Background and Objectives: Dual diagnosis is associated with increased emergency department service use. During recent years… Expand
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Review
2005
Review
2005
Successful work-design initiatives must overcome many obstacles in order to have their intended impact.This article outlines… Expand
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