Catmull–Clark subdivision surface

Known as: Catmull-Clark subdivision, Catmull–Clark, Catmull-clark 
The Catmull–Clark algorithm is a technique used in computer graphics to create smooth surfaces by subdivision surface modeling. It was devised by… (More)
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Highly Cited
2008
Highly Cited
2008
We present a simple and computationally efficient algorithm for approximating Catmull-Clark subdivision surfaces using a minimal… (More)
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2008
2008
A Catmull-Clark subdivision surface (CCSS) is a smooth surface generated by recursively refining its control meshes, which are… (More)
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2007
2007
In geometry processing a refined control mesh is often used to approximate a Catmull-Clark subdivision surface (CCSS). By pushing… (More)
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2006
2006
A second order forward differences based subdivision depth computation technique for extra-ordinary Catmull-Clark subdivision… (More)
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2006
2006
A new adaptive tessellation method for general CatmullClark subdivision surfaces is presented. Development of the new method is… (More)
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2006
2006
This paper presents an efficient biorthogonal wavelet construction with the generalized Catmull–Clark subdivision based on the… (More)
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2004
2004
Subdivision-based representations are recognized as important tools for the generation of high-quality surfaces for Computer… (More)
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Highly Cited
2002
Highly Cited
2002
Using subdivision as a basic primitive for the construction of arbitrary topology, smooth, free-form surfaces is attractive for… (More)
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Highly Cited
1998
Highly Cited
1998
In this paper we disprove the belief widespread within the computer graphics community that Catmull-Clark subdivision surfaces… (More)
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Highly Cited
1993
Highly Cited
1993
We describe an efficient method for constructing a smooth surface that interpolates the vertices of a mesh of arbitrary… (More)
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