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Blocksworld

Blocksworld is a physics-based, 3D sandbox video game for the iPad and later in 2016 the iPhone released by Second Life creator Linden Lab.
Wikipedia

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2017
2017
Most current planners assume complete domain models and focus on generating correct plans. Unfortunately, domain modeling is a… Expand
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2013
2013
We describe an approach to computing upper bounds on the lengths of solutions to reachability problems in transition systems. It… Expand
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2010
2010
Landmarks are facts that must be true at some point in any plan. It has recently been proposed in classical planning to use… Expand
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2008
2008
We present a faster method of solving optimal planning problems and show that our solution performs up to an order of magnitude… Expand
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Highly Cited
2007
Highly Cited
2007
One of the most successful approaches in automated planning is to use heuristic state-space search. A popular heuristic that is… Expand
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2007
2007
One approach to optimal planning is to first start with a sub- optimal solution as a seed plan, and then iteratively search for… Expand
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2007
2007
The field of reinforcement learning (RL) has achieved great strides in learning control knowledge from closed-loop interaction… Expand
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Highly Cited
2005
Highly Cited
2005
The 2004 International Planning Competition, IPC-4, included a probabilistic planning track for the first time. We describe the… Expand
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2002
2002
Most reinforcement learning methods operate on propositional representations of the world state. Such representations are often… Expand
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1994
1994
Probabilistic AI planning methods that minimize expected execution cost have a neutral attitude towards risk. We demonstrate how… Expand
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