fast Computation of 3-D Geometric Moments Using a Discrete Gauss' Theorem

@inproceedings{Yang1995fastCO,
  title={fast Computation of 3-D Geometric Moments Using a Discrete Gauss' Theorem},
  author={Luren Yang and Fritz Albregtsen and Torfinn Taxt},
  booktitle={CAIP},
  year={1995}
}
A discrete Gauss' theorem is presented. Using a fast surface tracking algorithm and the discrete Gauss' theorem, we design a new method to compute the Cartesian geometric moments of 3-D objects. Compared to previous methods to compute such moments, the new method reduces the computational complexity signi cantly.