# Window Parity Games: An Alternative Approach Toward Parity Games with Time Bounds (Full Version)

@article{Bruyre2016WindowPG, title={Window Parity Games: An Alternative Approach Toward Parity Games with Time Bounds (Full Version)}, author={V{\'e}ronique Bruy{\`e}re and Quentin Hautem and Mickael Randour}, journal={ArXiv}, year={2016}, volume={abs/1609.05952} }

Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to encode omega-regular properties). Those objectives offer powerful abstraction mechanisms and often yield nice properties such as memoryless determinacy. However, their very nature provides no guarantee on time bounds within which something good can be witnessed…

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