When It’s Good to Feel Bad: An Evolutionary Model of Guilt and Apology

@article{Rosenstock2018WhenIG,
  title={When It’s Good to Feel Bad: An Evolutionary Model of Guilt and Apology},
  author={Sarita Rosenstock and Cailin O'Connor},
  journal={Front. Robotics and AI},
  year={2018},
  volume={2018}
}
We use techniques from evolutionary game theory to analyze the conditions under which guilt can provide individual fitness benefits, and so evolve. In particular, we focus on the benefits of guilty apology. We consider models where actors err in an iterated prisoner's dilemma and have the option to apologize. Guilt either improves the trustworthiness of apology, or imposes a cost on actors who apologize. We analyze the stability and likelihood of evolution of such a `guilt-prone' strategy… CONTINUE READING
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