What video games have to teach us about learning and literacy
@article{Gee2003WhatVG, title={What video games have to teach us about learning and literacy}, author={James Paul Gee}, journal={Comput. Entertain.}, year={2003}, volume={1}, pages={20} }
Good computer and video games like System Shock 2, Deus Ex, Pikmin, Rise of Nations, Neverwinter Nights, and Xenosaga: Episode 1 are learning machines. They get themselves learned and learned well, so that they get played long and hard by a great many people. This is how they and their designers survive and perpetuate themselves. If a game cannot be learned and even mastered at a certain level, it won't get played by enough people, and the company that makes it will go broke. Good learning in…
6,218 Citations
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