What Is a Game?

  title={What Is a Game?},
  author={Bernard Suits},
  journal={Philosophy of Science},
  pages={148 - 156}
By means of a critical examination of a number of theses as to the nature of game-playing, the following definition is advanced: To play a game is to engage in activity directed toward bringing about a specific state of affairs, using only means permitted by specific rules, where the means permitted by the rules are more limited in scope than they would be in the absence of the rules, and where the sole reason for accepting such limitation is to make possible such activity. 

When is an exercise in logic also a logic game

Bernard Suits's analysis of games and game playing is applied to Sudoku, a popular logic puzzle, and to Ana- lytical Reasoning, a question type in standardized assessments to give educators and test developers useful insight into the relationship between logic exercises and games.

Shall We Play a Game

The results suggest that while games are useful pedagogical tools and are well-received by players, they are not sufficient in themselves and must be supplemented by other learning devices.

How to Define Games and Why We Need to

This article provides guidelines on how to make useful game definitions and discusses when that is a worthwhile undertaking. It examines a recent article attempting to define videogames (Bergonse in

What Is a Game

The definition of games is explained and what kinds of games exist and how to classify them are determined.

Sticky Wickedness: Games and Morality

Games are paradigms of rule-governed behavior, as every philosopher knows. The rules determine what is required, permitted, and forbidden of players according to their assigned roles. The rules ...

Rules in games and sports: why a solution to the problem of penalties leads to the rejection of formalism as a useful theory about the nature of sport

The solution to the problem of penalties is to abandon Suits’ view that the constitutive rules of all games are alike, which helps explain the greater normative complexity of sports, which in turn leads to the idea that in sports ‘cheating’ should be interpreted as a genus.

Pre-Game Cheating and Playing the Game

ABSTRACT There are well-known problems for formalist accounts of game-play with regards to cheating. Such accounts seem to be committed to cheaters being unable to win–or even play–the game, yet it

What Is Sport?

ABSTRACT In this paper, I am going to present a condensed version of my theory of what sport is from my book The Philosophy of Football. In that work, I took my starting point in Bernard Suits’

Serious Play at Hand: Is Gaming Serious Research in the Humanities?

Games are used to teach the humanities not for research. We are not even comfortable studying games seriously, let alone proposing that games could be a form of research. It is only recently that

All of your co-workers are gone: story, substance, and the empathic puzzler.

Pauline Belford is a lecturer at Dundee and Angus College, a researcher, and an indie game developer with over a decade’s experience in education. She is also a directory of the company Imaginary