Walkthroughs with Corrective Texturing

  title={Walkthroughs with Corrective Texturing},
  author={Marc Stamminger and J{\"o}rg Haber and Hartmut Schirmacher and Hans-Peter Seidel},
  booktitle={Rendering Techniques},
We present a new hybrid rendering method for interactive walkthroughs in photometrically complex environments. The display process starts from some approximation of the scene rendered at high frame rates using graphics hardware. Additional computation power is used to correct this rendering towards a high quality ray tracing solution during the walkthrough. This is achieved by applying corrective textures to scene objects or entire object groups. These corrective textures contain a sampled… CONTINUE READING
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