Walking on Virtual Tiles

@article{Baram2004WalkingOV,
  title={Walking on Virtual Tiles},
  author={Y. Baram and J. Aharon-Peretz and Yahalomit Simionovici and L. Ron},
  journal={Neural Processing Letters},
  year={2004},
  volume={16},
  pages={227-233}
}
This paper examines the application of virtual reality cues, generating the biofeedback effects of a real tiled floor, reported in [8], for gait improvement in Parkinson's Disease (PD) patients. A portable apparatus, comprising head and body-mounted 3-axis accelerometers, a wearable computer and see-through head-mounted display, creates a virtual tiled floor, responding to the patient's own dynamics. Performance of PD patients using the device improved (higher speed, longer stride) by about 30… Expand
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At-home training with closed-loop augmented-reality cueing device for improving gait in patients with Parkinson disease.
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References

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Walking on Tiles
  • Y. Baram
  • Computer Science
  • Neural Processing Letters
  • 2004
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