Walking in Virtual Reality: Effects of Manipulated Visual Self-Motion on Walking Biomechanics

@article{Janeh2017WalkingIV,
  title={Walking in Virtual Reality: Effects of Manipulated Visual Self-Motion on Walking Biomechanics},
  author={Omar Janeh and Eike Langbehn and Frank Steinicke and Gerd Bruder and Alessandro Gulberti and Monika Poetter-Nerger},
  journal={TAP},
  year={2017},
  volume={14},
  pages={12:1-12:15}
}
Walking constitutes the predominant form of self-propelled movement from one geographic location to another in our real world. Likewise, walking in virtual environments (VEs) is an essential part of a users experience in many application domains requiring a high degree of interactivity. However, researchers and practitioners often observe that basic implementations of virtual walking, in which head-tracked movements are mapped isometrically to a VE are not estimated as entirely natural. Instead… CONTINUE READING
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