VoxelPipe: A Programmable Pipeline for 3D Voxelization


We present a highly flexible and efficient software pipeline for programmable triangle voxelization. The pipeline, entirely written in CUDA, supports both fully conservative and thin voxelizations, multiple boolean, floating point, vector-typed render targets, user-defined vertex and fragment shaders, and a bucketing mode which can be used to generate 3D A… (More)
DOI: 10.1145/2018323.2018339


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Citations per Year

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