Volume-Surface Trees

@article{Boubekeur2006VolumeSurfaceT,
  title={Volume-Surface Trees},
  author={Tamy Boubekeur and Wolfgang Heidrich and Xavier Granier and Christophe Schlick},
  journal={Comput. Graph. Forum},
  year={2006},
  volume={25},
  pages={399-406}
}
Many algorithms in computer graphics improve their efficiency by using Hierarchical Space Subdivision Schemes (HS3), such as octrees, kD-trees or BSP trees. Such HS3 usually provide an axis-aligned subdivision of the 3D space embedding a scene or an object. However, the purely volume-based behavior of these schemes often leads to strongly imbalanced surface clustering. In this article, we introduce the VS-Tree, an alternative HS3 providing efficient and accurate surface-based hierarchical… CONTINUE READING
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