Visibility-guided rendering to accelerate 3D graphics hardware performance

@inproceedings{Kasik2007VisibilityguidedRT,
  title={Visibility-guided rendering to accelerate 3D graphics hardware performance},
  author={David J. Kasik},
  booktitle={SIGGRAPH Courses},
  year={2007}
}
Visibility-guided Rendering (VGR) is an output-sensitive approach for real-time rendering of very large 3d data sets, using a GPU. The goal of this section is to understand the foundations of VGR and its application to visualization of complex scenes, using hardware-accelerated OpenGL. The key issues covered in this section are hardware-based occlusionculling, memory management and out-of-core visibility determination, the data structures and algorithms as well as low-level operating system… CONTINUE READING