Virtually Real: A Psychological Perspective on Massively Multiplayer Online Games

@article{Barnett2010VirtuallyRA,
  title={Virtually Real: A Psychological Perspective on Massively Multiplayer Online Games},
  author={Jane Barnett and Mark C. Coulson},
  journal={Review of General Psychology},
  year={2010},
  volume={14},
  pages={167 - 179}
}
Massively multiplayer games (MMOs) are immersive virtual three-dimensional fantasy worlds in which people cooperate and compete with each other, as well as with the computer-generated denizens of that particular game world. Although typically seen as games, their strong social aspect suggests that they are a form of online communication tool, with which players interact to form friendships, create communities, and work together to accomplish a variety of goals. After an introduction to MMOs… Expand
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