Virtual world, defined from a technological perspective and applied to video games, mixed reality, and the Metaverse

@article{Nevelsteen2018VirtualWD,
  title={Virtual world, defined from a technological perspective and applied to video games, mixed reality, and the Metaverse},
  author={Kim J. L. Nevelsteen},
  journal={Computer Animation and Virtual Worlds},
  year={2018},
  volume={29}
}
There is no generally accepted definition for a virtual world, with many complimentary terms and acronyms having emerged implying a virtual world. Advances in networking techniques such as host migration of instances, mobile ad hoc networking, and distributed computing, bring in to question whether architectures can actually support a virtual world. Without a concrete definition, controversy ensues and it is problematic to design an architecture for a virtual world. Several researchers provided… 

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