Virtual physics for virtual reality

  • Philip J. Willis
  • Published 2004 in
    Proceedings Theory and Practice of Computer…


We consider the problem of giving virtual reality objects physical behaviour. We wish to do this in a way, which allows users to construct new objects from simpler ones and have the correct composite behaviour emerge. Our approach uses a graph structure to model, dynamically, the way one object can influence another. It uses a lightweight message system to… (More)
DOI: 10.1109/TPCG.2004.1314451


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