Virtual museums, a survey and some issues for consideration

  title={Virtual museums, a survey and some issues for consideration},
  author={Stella Sylaiou and F. Liarokapis and Kotsakis Kostas and Patias Petros},
  journal={Journal of Cultural Heritage},
Virtual Museum and Tour - the Added Value of a Web Site
A lot of museums invest in ICT projects and create virtual museums to present their collections online and to make their web site more interesting and attractive for new users.
VIRTUE: a virtual reality museum Experience
The VIRTUE system is presented, which allows curators to easily set up virtual museum exhibitions of static and dynamic 2D and 3D artifacts and visitors may navigate through the virtual rooms, inspect the artifacts and interact with them in novel ways.
Virtual Technology in Museums and Art Galleries Business Practice – The Empirical Research
Contemporary museums are much more than places devoted to the placement and the exhibition of collections and art works. One of the keys to the general public approach is the use of new technologies
Developing a virtual museum for the Stoa of Attalos
The development of an application of a virtual museum for the Stoa of Attalos in Athens is presented and the 3D models used in the application were created with automated image based reconstruction method in order to present them as realistically as possible to the virtual visitor.
Virtual Museums and Cultural Heritage: Challenges and Solutions
The role of virtual museums as information resources for preserving and promoting cultural heritage is examined, with a focus on strategies for the preservation, documentation and representation of historical and cultural heritage.
VR Touch Museum
The Virtual Reality Touch Museum was outstanding in “presence” but more research is necessary to verify how effective it is for learning, and if such museum performs better on "Presence" and learning achievements.
Virtual museums and audience studies: the case of “Keys To Rome” exhibition
An overview of two audience studies aimed at identifying museum visitors' attitudes, behaviours and expectations shows the need for technology to remain invisible and grant a cross-referencing visit path in a continuous parallelism between real objects and their digital copies.
Virtual Museum as an Environment for Visual Representation of Urban Planning Concepts and Lost Architectural Objects
The target is to analyze the potential and relative advantages and disadvantages of virtual museums and the main subject of the research is effectiveness of online tools for representation of large architectural and urban objects, unimplemented projects and lost monuments.
Development of a Virtual Museum Including a 4d Presentation of Building History in Virtual Reality
Abstract. In the last two decades the definition of the term “virtual museum” changed due to rapid technological developments. Using today’s available 3D technologies a virtual museum is no longer
The interest in the development of virtual museums is nowadays rising rapidly. During the last decades there have been numerous efforts concerning the 3D digitization of cultural heritage and the


Virtual Museums: First Results of a Survey on Methods and Tools
Museums are interested in digitizing their collections in order not only to preserve the cultural information, but also to make it available to the wide public in an attractive manner. Emerging
The "Virtual Museum": New Perspectives For Museums to Present Objects and Information Using the Internet as a Knowledge Base and Communication System
The relationship between museums and mass media as well as the possible impact of information technology on museums are described as a means to establish access, context, and outreach by using information technology.
An Interactive Visualisation Interface for Virtual Museums
A prototype user-friendly visualisation interface that uses Web3D and AR techniques to visualise cultural heritage artefacts for virtual museum exhibitions so that users can feel completely related with the virtual museum artefacts and so benefit in terms of education and entertainment.
The Future of Virtual Museums: On-Line, Immersive, 3D Environments.
The use of state-of-the-art real-time rendering software on low-cost personal computers and next generation console game systems that support Internet access will allow students and instructors to have a 'lean-forward' seamless educational museum experience.
ARCO - an architecture for digitization, management and presentation of virtual exhibitions
A complete tool chain starting with stereo photogrammetry based digitization of artefacts, their refinement, collection and management with other multimedia data, and visualization using virtual and
VSMM’96 in Gifu Meta-Museum: A Supportive Augmented-Reality Environment for Knowledge Sharing
The Meta-Museum is a newly coined concept which seeks to enhance people's knowledge exploration experience in museums. The Meta-Museum blends virtual reality and arti cial intelligence technologies
Building Virtual and Augmented Reality museum exhibitions
A system that allows museums to build and manage Virtual andAugmented Reality exhibitions based on 3D models of artifacts is presented and the presentation based on Augmented Reality technologies allows museum visitors to interact with the content in an intuitive and exciting manner.
Haptics technologies and cultural heritage applications
The architecture of the "Museum of Pure Form", a virtual reality system where the user can interact, through the senses of touch and sight, with digital models of 3D art forms and sculptures, is described.
Digital image formats suitable for museum publications
The comparative results of the research with regard to new formats of pictures and how can either traditional or virtual museums take advantage of the potential of these new technologies are presented.