Virtual learning communities: unsolved troubles

  title={Virtual learning communities: unsolved troubles},
  author={Julio C{\'e}sar Rodr{\'i}guez Rib{\'o}n and L. Javier Garc{\'i}a-Villalba and Tai-hoon Kim},
  journal={Multimedia Tools and Applications},
Virtual learning communities are defined as groups where multiple organizations share learning resources and make collaborative learning activities. The Learning Management Systems (LMS) are technological platforms that allow the realization of these spaces in a cooperative cloud of e-learning. In the present paper it is highlighted that despite the fact that organizations agree to cooperate with each other, to develop virtual learning communities, the generation of these spaces are not common… 
Comunidade virtual de aprendizagem para professores de Biologia – avaliação da utilização e desafios
This paper aims to describe an experience of using a virtual community for biology teachers throughout a three-year period. We analyzed the visualization and distribution of the participations in the
Objectives: analysis of using cloud technologies in High education system of Republic of Kazakhstan, determination of theoretical basis, development and practical realization of academic cloud
Users’ continuance intention of virtual learning community services: the moderating role of usage experience
The results show that perceived information quality and perceived interaction quality can directly affect perceived usefulness, perceived satisfaction and ultimately determine users’ continuance intention.
Parents’ response to a Facebook group in secondary education. Preliminary data
ABSTRACT Social networks are explored as educational tools, but results remain contradictory. The goal was to assess families’ response to a Facebook group created to support class work and expand it
Interactive Online Marketing Via Digital Terrestrial Television
The description of interactivity, in a novel way explains how it is possible to do online marketing services taking advantage of the wealth of multimedia content offered by digital television.
Improving the Quality of Engineering Education by Developing the System of Increasing Students’ Motivation
Currently, intellectualization processes cover all areas of activity, which is accompanied by an increase in the requirements for the competence of engineers. At the same time, interest of young
Computer-aided Training of Engineers: Challenges and Solutions
It is shown that using of systemic approach to the educational process allows to improve the tuition quality of specialists for hi-tech industries.


Grid of Learning Resources in E-learning Communities
A description of the problems that would face the generation of the grid of learning resources and an experience in which virtual learning communities have been integrated in Cartagena (Colombia) obtaining an alternative solution to the current problems.
Designing a social learning content management system based on learning objects
The proposed system enables the transformation of social resources into learning objects with the Social Learning Content Management System architecture and data schema defined, and relevant processes designed, based on metadata and learning objects defined for N-screen services.
Application Protocol Design for Collaborative Learning
An open-ended collaborative learning support system, which is called prototype system for protocol design, and facilities to share individual knowledge and to learn through collaboration are proposed.
E-learning 2.0: you are We-LCoME!
An e-learning 2.0 tool, designed and developed to support users in editing educational resources and compounding multimedia contents through a collaborative work, and can be used to transform the content production workflow, involving all the different actors playing a role in improving accessibility and, more generally, effectiveness of learning materials.
Evaluating on-line learning platforms: a case study
  • F. Colace, M. De Santo, M. Vento
  • Computer Science
    36th Annual Hawaii International Conference on System Sciences, 2003. Proceedings of the
  • 2003
A model for describing and characterizing on-line learning platform component is proposed and then the model is used to evaluate the most known existing commercial platforms.
An Architecture for an Adaptive and Collaborative Learning Management System in Aviation Security
  • Yi Guo, A. Schwaninger, H. Gall
  • Computer Science
    2008 IEEE 17th Workshop on Enabling Technologies: Infrastructure for Collaborative Enterprises
  • 2008
The aim is to improve the quality and usefulness of LMS in aviation security by utilizing knowledge-based analysis for data analysis and integrating a process engine for collaborative learning.
Constructing a community of practice to improve coursework activity
Results of data analysis and questionnaires indicate that the Coursework Journal can promote knowledge sharing effectively, improve the quality of students' coursework, and advance learning performance accordingly.
Modular Web-Based Collaboration Platform
Online collaborative systems are popular communication channels as the systems allow people from various disciplines to interact and collaborate with ease. The systems provide communication tools and
Virtual community 101: know your virtual community and members
This study presents the categories to examine entire realms ofVCs and members and a framework which presents how VC users' behavior differs across different types of VCs.
Learning object repurposing for various multimedia platforms
The proof of concept will use educational games as a subject, by honoring that if the concept is applicable in complex setting, it can be successfully applied in simple ones as well.