Virtual Reality Gaming Addiction
@article{Rajan2018VirtualRG, title={Virtual Reality Gaming Addiction}, author={Amala V. Rajan and Nasser Nassiri and Vishwesh Akre and Rejitha Ravikumar and Amal Nabeel and Maryam Buti and Fatima Salah}, journal={2018 Fifth HCT Information Technology Trends (ITT)}, year={2018}, pages={358-363} }
As Virtual Reality games started gaining popularity with the masses, growing addiction to these games was quite typical. Research has shown that technological advancements such as social media can result in addiction [1], and VR gaming is no exception to this. Therefore, suitable measures need to be taken to deal with such addictions. The objective of this research is to investigate and identify the negative impacts of Virtual Reality gaming addiction and study ways in which this addiction can…
3 Citations
Virtual Reality consistency with Common Concerns of Humanity: an overview
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An overview of the consistency of Virtual Reality (VR) with the Common Concerns of Humanity (CCH) is presented and if ethical VR development and use are not contradictory with Common concerns of humanity is investigated.
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This survey paper presents the first effort to offer a comprehensive framework that examines the latest metaverse development under the dimensions of state-of-the-art technologies and metaverse ecosystems, and illustrates the possibility of the digital `big bang' of the authors' cyberspace.
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