Virtual Clay Modeling Using Adaptive Distance Fields

  title={Virtual Clay Modeling Using Adaptive Distance Fields},
  author={Peer-Timo Bremer and Serban D. Porumbescu and Falko Kuester and Bernd Hamann and Kenneth I. Joy and Kwan-Liu Ma},
This paper describes an approach for the parametrization and modeling of objects represented by adaptive distance fields (ADFs). ADFs support the construction of powerful solid modeling tools. They can represent surfaces of arbitrary and even changing topology, while providing a more intuitive user interface than control-point based structures such as B-splines. Using the octree structure, an adaptively refined quadrilateral mesh is constructed that is topologically equivalent to the surface… CONTINUE READING


Publications referenced by this paper.
Showing 1-10 of 18 references

Distance Transformations: Fast Algorithm and Applications to Medical Image Processing

  • O. Cuisenaire
  • Ph.D. thesis, Universite Catholique de Louvain…
  • 1999
1 Excerpt

Octree-based volume sculpting

  • J. Baerentz
  • Proc. IEEE Visualization ’98, D. Ebert, H. Hagen…
  • 1998
1 Excerpt

Similar Papers

Loading similar papers…