View-Based Approaches to Spatial Representation in Human Vision

@inproceedings{Glennerster2008ViewBasedAT,
  title={View-Based Approaches to Spatial Representation in Human Vision},
  author={Andrew Glennerster and Miles E. Hansard and Andrew W. Fitzgibbon},
  booktitle={Statistical and Geometrical Approaches to Visual Motion Analysis},
  year={2008}
}
In an immersive virtual environment, observers fail to notice the expansion of a room around them and consequently make gross errors when comparing the size of objects. This result is difficult to explain if the visual system continuously generates a 3-D model of the scene based on known baseline information from interocular separation or proprioception as the observer walks. An alternative is that observers use view-based methods to guide their actions and to represent the spatial layout of… CONTINUE READING