Videogames in Computer Space: The Complex History of Pong
@article{Lowood2009VideogamesIC, title={Videogames in Computer Space: The Complex History of Pong}, author={Henry Lowood}, journal={IEEE Annals of the History of Computing}, year={2009}, volume={31} }
The earliest digital games emerged out of laboratories and research centers in the 1960s and 1970s. The intertwined histories of Nolan Bushnell's Computer Space and Pong illustrate the transition from these "university games" to accessible entertainment and educational games as well as the complicated historical relationship among the arcade, computer, and videogames.
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