Video games playing: A substitute for cultural consumptions?

@article{Borowiecki2013VideoGP,
  title={Video games playing: A substitute for cultural consumptions?},
  author={Karol Jan Borowiecki and Juan Prieto-Rodriguez},
  journal={Journal of Cultural Economics},
  year={2013},
  volume={39},
  pages={239-258}
}
Abstract This article discusses some economic and cultural features of video games and posits that this medium belongs within the core of cultural economics. We further provide an applied investigation of video game usage. Using data for Spain, we estimate zero-inflated ordered probit models to control for an excess of zeros in our ordinal dependent variable. We find that the probability of game playing increases with the consumption of other cultural goods (e.g., listening to music or watching… 

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