Video Game Playing, Attention Problems, and Impulsiveness: Evidence of Bidirectional Causality

@article{Gentile2012VideoGP,
  title={Video Game Playing, Attention Problems, and Impulsiveness: Evidence of Bidirectional Causality},
  author={D. Gentile and Edward L. Swing and C. G. Lim and A. Khoo},
  journal={Psychology of popular media culture},
  year={2012},
  volume={1},
  pages={62-70}
}
  • D. Gentile, Edward L. Swing, +1 author A. Khoo
  • Published 2012
  • Psychology
  • Psychology of popular media culture
  • The present study examines video game playing as it relates to attention problems and impulsiveness in a sample of 3,034 children and adolescents from Singapore measured over 3 years. Consistent with previous research, those who spend more time playing video games subsequently have more attention problems, even when earlier attention problems, sex, age, race, and socioeconomic status are statistically controlled. Violent content may have a unique effect on attention problems and impulsiveness… CONTINUE READING

    Figures and Tables from this paper.

    Problematic Video Game Play and ADHD Traits in an Adult Population
    • 7
    • Highly Influenced
    • Open Access
    Computer Gaming and ADHD: Potential Positive Influences on Behavior [Opinion]
    • 10
    • Open Access
    Video Gaming and Children’s Psychosocial Wellbeing: A Longitudinal Study
    • 33
    • Open Access
    Video games as moral educators?
    • 18
    • Open Access

    References

    Publications referenced by this paper.
    SHOWING 1-10 OF 32 REFERENCES
    Television and Video Game Exposure and the Development of Attention Problems
    • 316
    • Open Access
    A cross-sectional analysis of video games and attention deficit hyperactivity disorder symptoms in adolescents
    • 274
    • Open Access
    The influence of television and video game use on attention and school problems: a multivariate analysis with other risk factors controlled.
    • 85
    • Open Access
    Associations Between Content Types of Early Media Exposure and Subsequent Attentional Problems
    • 217
    • Open Access
    Action video game modifies visual selective attention
    • 2,007
    • Open Access