VESS: Coordinating Graphics, Audio, and User Interaction in Virtual Reality Applications

@inproceedings{Daly2002VESSCG,
  title={VESS: Coordinating Graphics, Audio, and User Interaction in Virtual Reality Applications},
  author={Jason Daly and Bryan Kline and Glenn A. Martin},
  booktitle={VR},
  year={2002}
}
VESS is a suite of libraries designed to aid in the creation of applications for virtual reality research. It combines the power of a scene graph library, a flexible input device library, and support for other senses (audio, haptics, etc.). It then adds higher-level libraries that integrate graphics and user input, creating a single, coherent platform that is flexible and easy to use. VESS handles the technical challenges facing virtual reality applications, leaving the developer free to focus… CONTINUE READING

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