Using chaotic 3D watermarking for game design copy right protection

@article{Youssef2012UsingC3,
  title={Using chaotic 3D watermarking for game design copy right protection},
  author={Amira E. Youssef and Walaa Sheta},
  journal={2012 17th International Conference on Computer Games (CGAMES)},
  year={2012},
  pages={221-229}
}
Intellectual property will face further significant pressure to adapt in the coming years, as we make our way into the third decade of the commercial internet. Computer games deserve to be protected by copyright such as artwork, design docs, some user interface and program structure, sequence and organization, compilations of material, music, characters and story. 

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