Using an Online Interactive Game to Enhance the Learning Outcomes for First Year Tertiary Students

@article{Salter2012UsingAO,
  title={Using an Online Interactive Game to Enhance the Learning Outcomes for First Year Tertiary Students},
  author={S Salter and J. K. Pittaway and Karen Swabey and M Capstick and Tracy Douglas},
  journal={Creative Education},
  year={2012},
  volume={3},
  pages={761-768}
}
Academics acknowledge that students are often unable to link and extend first year, first semester foundation material throughout their undergraduate degree. The use of a pedagogically sound interactive digital game-based learning (DGBL) resource to engage first year biological science students in recalling, linking and applying foundation knowledge and increasing their learning outcomes has been explored. According to the current literature there exists no evidence that DGBL resources have… Expand
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