Using a Task Modeling Formalism in the Design of Serious Games for Emergency Medical Procedures

Abstract

Lack of standard methodologies to guide and organize game design can result in longer and less predictable game production processes. Moreover, the need for interaction among domain experts (providing the instructional content) and game developers is a peculiar aspect of serious games that makes their development more difficult. This paper focuses on the… (More)
DOI: 10.1109/VS-GAMES.2009.24

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@article{Vidani2009UsingAT, title={Using a Task Modeling Formalism in the Design of Serious Games for Emergency Medical Procedures}, author={Alberto Cabas Vidani and Luca Chittaro}, journal={2009 Conference in Games and Virtual Worlds for Serious Applications}, year={2009}, pages={95-102} }