Using Game Engines for Visualization in Scientific Applications

@inproceedings{Friese2008UsingGE,
  title={Using Game Engines for Visualization in Scientific Applications},
  author={Karl-Ingo Friese and Marc Herrlich and Franz-Erich Wolter},
  booktitle={ECS},
  year={2008}
}
In recent years, the computer gaming industry has become a large and important market and impressive amounts of money are spent on the development of new game engines. In contrast to their development costs, the price for the final product is very low compared to a professional 3D visualization/animation program. The idea to use this potential for other purposes than gaming seems obvious. This work gives a review on three Serious Gaming projects, analyzes the encountered problems in a greater… CONTINUE READING

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