Using Dimensionality Reduction to Create New Materials from Tabular BRDFs

Abstract

Representing reality in computer graphics requires simulating the appearance of real-world materials. Bidirectional Reflectance Distribution Functions (BRDFs) are commonly used to perform this task, as they represent the appearance of a material through the quotient between the reflected radiance and the incoming irradiance at this point. Acquiring the BRDF… (More)
DOI: 10.1109/SIBGRAPI.2017.37

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Cite this paper

@article{Nunes2017UsingDR, title={Using Dimensionality Reduction to Create New Materials from Tabular BRDFs}, author={Mislene Da Silva Nunes and Gastao Florencio Miranda and Beatriz Trinchao Andrade}, journal={2017 30th SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI)}, year={2017}, pages={230-237} }