Use the Difficulty through Schwierigkeit: Antiusability as Value-driven Design
@inproceedings{Lenarcic2014UseTD, title={Use the Difficulty through Schwierigkeit: Antiusability as Value-driven Design}, author={J. Lenarcic}, booktitle={ICIS}, year={2014} }
In the style of a polemic discursive essay, Antiusability (also known as Schwierigkeit) is introduced as a radical design paradigm to reawaken dedicated awareness of the user-system interface through challenge. A philosophical work in flux, it is described as a kind of science (or logic) of difficulty with an underpinning that promotes the generic greater good in usability per se.
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