Usability engineering

@inproceedings{Nielsen1997UsabilityE,
  title={Usability engineering},
  author={Jakob Nielsen},
  booktitle={The Computer Science and Engineering Handbook},
  year={1997}
}
  • J. Nielsen
  • Published in
    The Computer Science and…
    1997
  • Computer Science
From the Publisher: Written by the author of the best-selling HyperText & HyperMedia, this book provides an excellent guide to the methods of usability engineering. Special features: emphasizes cost-effective methods that will help developers improve their user interfaces immediately, shows you how to avoid the four most frequently listed reasons for delay in software projects, provides step-by-step information about which methods to use at various stages during the development life cycle, and… Expand
A future for usability engineering
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TLDR
This chapter introduces principles and evaluation methods to be adopted during the whole application lifecycle for promoting usability, and the design and evaluation of a real application is described for exemplifying the concepts and methods introduced. Expand
Guidelines for Eliciting Usability Functionalities
TLDR
This work proposes an approach based on developing specific guidelines that capitalize upon key elements recurrently intervening in the usability features elicitation and specification process that provides requirements analysts with a knowledge repository. Expand
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TLDR
A method to evaluate user interfaces using task models and logs generated from a user test of an application is proposed and can be incorporated into an automatic tool which gives the designer information useful to evaluate and improve the user interface. Expand
Consolidating the ISO usability models
TLDR
The aim of this research is to address some of the limitations of current software quality models by proposing a consolidated and normative model for the evaluation of software usability. Expand
The Impact of Empirical Studies on the Design of an Adaptive Hypertext Generation System
TLDR
Two empirical usability studies based on techniques from Human-Computer Interaction and software engineering were used to elicit requirements for the design of a hypertext generation system and showed dependencies between different ways to adapt the explanation content and the document length and formatting. Expand
Integrating Usability within the User Interface Development Process of Web Applications *
The main goal of information systems development in general, and web oriented applications in particular, is obtaining a system that allows final users to reach their goals and perform the tasksExpand
An Improved Model to Increase Quality of User Experience Through Usability Testing
TLDR
This paper points out an improved model to improve the user experience by redesigning/changing the flow of the elements/features according to user behavior through data collected from Usability Testing. Expand
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References

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A methodology is described for obtaining objective measures of product usability by collecting performance data on the user interface without affecting the user or the system being evaluated. Expand
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Four approaches are found particularly valuable in getting developers and other members of the product team involved in usability testing: informal setups, sit-in sessions, usability nights, and videotapes. Expand
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TLDR
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TLDR
This chapter discusses the user's experience and evolution of usability engineering, which provides operationally defined criteria so that usability objectives can be used to drive an efficient and productive engineering effort. Expand
Utility and Usability: Research Issues and Development Contexts
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  • Computer Science
  • Interact. Comput.
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TLDR
Two research communities exist in the USA, one focused on information system functionality and organizational impact, the other on human-computer dialogues or ‘user interfaces’ to systems and applications. Expand
Teaching experienced developers to design graphical user interfaces
TLDR
It is concluded that object-oriented interactions are especially hard to design and that the developers were influenced by the graphical interfaces of personal computers with which they had interacted as regular users. Expand
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TLDR
Collecting input from users throughout the design process, rapid prototyping and other iterative design techniques, formal usability testing, and integrated design are now proven methods for assuring good user interfaces. Expand
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