Unreal: hostile expectations from social gameplay

@article{Eastin2009UnrealHE,
  title={Unreal: hostile expectations from social gameplay},
  author={Matthew S. Eastin and Robert P. Griffiths},
  journal={New Media & Society},
  year={2009},
  volume={11},
  pages={509-531}
}
This article situates the general aggression model within the social structure of gameplay. Testing a mediated model of play, group gaming is examined in order to demonstrate how certain gameplay situations can promote hostile expectation bias or the tendency to predict how others would think, feel and act aggressively during social conflict. Demonstrating the casual structure inherent within complex gameplay, this study presents a needed step forward in the gaming literature. The mediated… CONTINUE READING

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