Unit Operations: An Approach to Videogame Criticism
@inproceedings{Bogost2006UnitOA, title={Unit Operations: An Approach to Videogame Criticism}, author={I. Bogost}, year={2006} }
In Unit Operations, Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that can be used to analyze particular videogames. Moreover, this approach can be applied beyond videogames: Bogost suggests that any medium -- from videogames to poetry, literature, cinema, or art -- can be read as a configurative system of discrete, interlocking units of meaning, and he illustrates this method of analysis with examples from all… Expand
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