Underwater stereo


Images of underwater scenes suffer from poor contrast. Water-induced contrast decay varies across the scene and is exponential in the depths of scene points, which prevents standard computer vision algorithms from operating properly. In this paper we show how to overcome this problem by adapting an existing model of light propagation in the (foggy… (More)
DOI: 10.1109/SIBGRA.2004.1352958


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Cite this paper

@article{QueirozNeto2004UnderwaterS, title={Underwater stereo}, author={Jos{\'e} P. Queiroz-Neto and Rodrigo L. Carceroni and Wagner Barros and Mario Fernando Montenegro Campos}, journal={Proceedings. 17th Brazilian Symposium on Computer Graphics and Image Processing}, year={2004}, pages={170-177} }