Understanding the Challenges of Designing and Developing Multi-Device Experiences

@inproceedings{Dong2016UnderstandingTC,
  title={Understanding the Challenges of Designing and Developing Multi-Device Experiences},
  author={Tao Dong and Elizabeth F. Churchill and Jeffrey Nichols},
  booktitle={Conference on Designing Interactive Systems},
  year={2016}
}
As the number of computing devices available to users continues to grow, personal computing increasingly involves using multiple devices together. However, support for multi-device interactions has fallen behind users' desire to leverage the diverse capabilities of the devices that surround them. In this paper, we report on an interview study of 29 designers and developers in which we investigate the barriers to creating useful, usable, and delightful multi-device experiences. We uncovered… CONTINUE READING

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Using Design Patterns and Layers to Support the Early-stage Design and Prototyping of Cross-device User Interfaces

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