Two-noisy-versus-one-silent duel with equal accuracy functions
@article{Kurisu1983TwonoisyversusonesilentDW, title={Two-noisy-versus-one-silent duel with equal accuracy functions}, author={T. Kurisu}, journal={Journal of Optimization Theory and Applications}, year={1983}, volume={39}, pages={215-235} }
This paper deals with the two-noisy-versus-one-silent duel which is still open, as pointed out by Styszyński (Ref. 1). Player I has a noisy gun with two bullets, and player II has a silent gun with one bullet. Each player fires his bullets aiming at his opponent at any time in [0, 1]. The accuracy function (the probability that one player hits his opponent if he fires at timet) isp(t)=t for each player. If player I hits player II, without being hit himself before, the payoff of the duel is +1… CONTINUE READING
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