Transparency and antialiasing algorithms implemented with the virtual pixel maps technique

@article{Mammen1989TransparencyAA,
  title={Transparency and antialiasing algorithms implemented with the virtual pixel maps technique},
  author={Abraham Mammen},
  journal={IEEE Computer Graphics and Applications},
  year={1989},
  volume={9},
  pages={43-55}
}
The benefits of the virtual pixel maps technique in the support of high-quality rendering operations are described. A dedicated frame buffer with a fixed number of bits per pixel is inappropriate for implementing high-quality rendering techniques within the framework of a graphics computer system. The virtual pixel maps feature is an elegant abstraction for solving problems that inherently require a large number of bits per pixel. A system implementation is presented to illustrate the types of… CONTINUE READING
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