Towards the Co-Evolution of Influence Map Tree Based Strategy Game Players

@article{Miles2006TowardsTC,
  title={Towards the Co-Evolution of Influence Map Tree Based Strategy Game Players},
  author={Chris Miles and Sushil J. Louis},
  journal={2006 IEEE Symposium on Computational Intelligence and Games},
  year={2006},
  pages={75-82}
}
We investigate the use of genetic algorithms to play real-time computer strategy games. To overcome the knowledge acquisition bottleneck found in using traditional expert systems, scripts, or decision trees we use genetic algorithms to evolve game players. The spatial decision makers in our game players use influence maps as a basic building block from which they construct and evolve trees containing complex game playing strategies. Information from influence map trees is combined with that… CONTINUE READING
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