Towards Modeling Educational Objectives in Serious Games
@inproceedings{Hirdes2014TowardsME, title={Towards Modeling Educational Objectives in Serious Games}, author={Eike M. Hirdes and Niroshan Thillainathan and Jan Marco Leimeister}, year={2014} }
When developing serious games the most complex task is the alignment of instructional teaching methods and the game itself. To address this issue, we propose a shared language modeling approach for educational instructors and game developers. The language is based on so called serious game bricks, composites and rules. Combining these pedagogical and story elements allows the domain experts to create serious game patterns. The use of those patterns supports the development of serious games that… CONTINUE READING
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