Toward Opening Book Learning

Abstract

In this article an opening book framework for game{playing programs is presented. Motivated by basic requirements for successfully playing a sequence of games | such as avoiding losing games twice in the same way | it is shown how reasonable move alternatives can be found in order to deviate from previous lines of play. Variants of the algorithm are used by… (More)
DOI: 10.3233/ICG-1999-22204

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