Toward Natural Language Generation by Humans

@inproceedings{Ryan2015TowardNL,
  title={Toward Natural Language Generation by Humans},
  author={James Owen Ryan and Andrew Max Fisher and Taylor Owen-Milner and Michael Mateas and Noah Wardrip-Fruin},
  year={2015}
}
Natural language generation (NLG) has been featured in at most a handful of shipped games and interactive stories. This is certainly due to it being a very specialized practice, but another contributing factor is that the state of the art today, in terms of content quality, is simply inadequate. The major benefits of NLG are its alleviation of authorial burden and the capability it gives to a system of generating state-bespoke content, but we believe we can have these benefits without actually… CONTINUE READING

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