Too real for comfort? Uncanny responses to computer generated faces

@article{MacDorman2009TooRF,
  title={Too real for comfort? Uncanny responses to computer generated faces},
  author={K. MacDorman and R. Green and C. Ho and C. T. Koch},
  journal={Computers in human behavior},
  year={2009},
  volume={25 3},
  pages={
          695-710
        }
}
As virtual humans approach photorealistic perfection, they risk making real humans uncomfortable. This intriguing phenomenon, known as the uncanny valley, is well known but not well understood. In an effort to demystify the causes of the uncanny valley, this paper proposes several perceptual, cognitive, and social mechanisms that have already helped address riddles like empathy, mate selection, threat avoidance, cognitive dissonance, and psychological defenses. In the four studies described… Expand
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Paper Mentions

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The Uncanny Valley Effect
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Perception of psychopathy and the Uncanny Valley in virtual characters
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Category Processing and the human likeness dimension of the Uncanny Valley Hypothesis: Eye-Tracking Data
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