Time-of-flight Imaging

@inproceedings{Heide2015TimeofflightI,
  title={Time-of-flight Imaging},
  author={Felix Heide and Wolfgang Heidrich and Matthias B. Hullin and Gordon Wetzstein},
  year={2015}
}
Over the last few years, depth cameras have become increasingly popular for a range of applications, including human-computer interaction and gaming, augmented reality, machine vision, and medical imaging. Many of the commercially-available devices use the time-of-flight principle, where active illumination is temporally coded and analyzed in the camera to estimate a per-pixel depth map of the scene. In this paper, we propose a fundamentally new imaging modality for all time-of-flight (ToF… CONTINUE READING
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