Three Steps to Make Shape from Shading Work Consistently on Real Scenes

  • Holger Lange
  • Published 1999 in Three-Dimensional Image Capture and Applications

Abstract

For a long time shape from shading had problems to work on real scenes. It was formulated with too simplified physical models which made its application to real scenes difficult and the integration with other modules inconsistent because the physical models of the other modules were more complex and different. These limiting physical models have been: the… (More)
DOI: 10.1117/12.341061

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