The relationship between video game use and a performance-based measure of persistence

@article{Ventura2013TheRB,
  title={The relationship between video game use and a performance-based measure of persistence},
  author={M. Ventura and V. Shute and Weinan Zhao},
  journal={Comput. Educ.},
  year={2013},
  volume={60},
  pages={52-58}
}
An online performance-based measure of persistence was developed using anagrams and riddles. Persistence was measured by recording the time spent on unsolved anagrams and riddles. Time spent on unsolved problems was correlated to a self-report measure of persistence. Additionally, frequent video game players spent longer times on unsolved problems relative to infrequent video game players. Results are explained in terms of the value of performance-based measures of persistence over self-report… Expand

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