The intangible material of interactive art: agency, behavior and emergence* NODE: "ART MATTERS II"

@inproceedings{SolerAdillon2015TheIM,
  title={The intangible material of interactive art: agency, behavior and emergence* NODE: "ART MATTERS II"},
  author={Joan Soler-Adillon},
  year={2015}
}
This paper presents a conceptual analysis of some of the basic notions for the practice of interactive art and the relations among them. A sound understanding of these notions is essential for the creation of the aesthetics of artistically behaving systems. Interactivity, agency, behavior and emergence are presented as the building blocks of this practice, understanding that they are at least as important as the materials that physically instantiate the pieces and installations that constitute… 

Figures from this paper

The Ancestral Symbol installation: how unpredictable interactions are musically organized to create a sound of a Paleolithic cave sign
This text explains how the visitors’ unpredictable movements are transformed into a consistent narrative musical form by using electronic devices with no central software to control them in the
Emergence in Interactive Embedded Art
TLDR
The combination of acrylic paintings with light-emitting diodes (LEDs) was systematically studied to give useful recommendations for an artistic community and an aesthetic difference between the deterministic and nondeterministic algorithms was shown.
Erica the Rhino: a case study in using Raspberry Pi Single Board Computers for interactive art
Erica the Rhino is an interactive art exhibit created by the University of Southampton, UK. Erica was created as part of a city wide art trail in 2013 called “Go! Rhinos”, curated by Marwell
Ancestral Symbol: Musically Organizing Unpredictable Interactions to Create the Sound of a Paleolithic Cave Sign
Abstract This article explains how visitors’ unpredictable movements are transformed into a consistent narrative musical form by using electronic devices with no central software to control them in
Docentes, creatividad artística y compromiso social: retos y posibilidades en la formación inicial
La educación para el compromiso social es sin duda un factor esencial para una sociedad deliberativa y democrática. Las aportaciones de la pedagogía y las ciencias sociales a tal cometido son
Leer y comprender audiovisuales interactivos: aportes de la lectura detallada y el découpage
Since the end of the 1990s, authors from diverse areas have produced works in which interactive dialogues, multimedia and user participation have allowed us to explore the possibilities that digital

References

SHOWING 1-10 OF 70 REFERENCES
The Mangle of Practice: Time, Agency, and Science
This text offers an understanding of the nature of scientific, mathematical and engineering practice, and the production of scientific knowledge. The author presents an approach to the unpredictable
What is Interactivity and is it Always Such a Good Thing? Implications of Definition, Person, and Situation for the Influence of Interactivity on Advertising Effectiveness
Abstract Most perceptions of interactivity are that it is an inherently good thing, that it will change marketing and advertising as we know it. However, though there are obvious and intuitive
Self-organization and novelty: Pre-configurations of emergence in early British cybernetics
Emergence appears in the literature as related to self-organization and novelty. For many authors it is the result of multiple interactions among agents within a system, which generate phenomena that
What is interaction ? Are there different types ?
Meredith Davis has argued that interaction is not the special province of computers alone. She points out that printed books invite interaction and that designers consider how readers will interact
What Interactivity Means to the User Essential Insights into and a Scale for Perceived Interactivity
TLDR
This study provides an in-depth investigation into the perception component of interactivity and develops a compact scale for its measurement, which generally validate the existing constructs, yet provides additional insights into the relevant contexts and the subjective significance of different aspects of interactivities.
Interactivity, Dynamic Symbol Processing, and the Emergence of Content in Human Communication
TLDR
It is argued that the best place to begin looking at the process of interaction is at the level of the neural circuit, a realm far below discussions that center at the interpersonal or cultural levels.
Theorizing Interactivity's Effects
TLDR
It is made the case that interactivity is an attribute of the technology and not that of the user, and calls for the consideration of ontological aspects that constitute interactivity while specifying its social and psychological effects.
Interactivity and Agency in Real Time Systems
In this paper, I look at theories of art that focus on art as doing rather than art as object. I foreground the 20 century avant-garde’s emphasis on flux, indeterminacy, and audience participation
Interactivity: a concept explication
TLDR
It is suggested that interactivity is both a media and psychological factor that varies across communication technologies, communication contexts, and people’s perceptions.
An illustrated framework for the analysis of Web2.0 interactivity
TLDR
The developed analytical framework provides insight into the emancipatory or participatory potential of these websites, showing that respondents consider Flickr and deviantART to be meeting places for photo- or art-lovers and suggesting that the websites function as virtual ‘third places’.
...
...