The effects of gamification on market research engagement and response
@inproceedings{KoenigLewis2013TheEO, title={The effects of gamification on market research engagement and response}, author={Nicole Koenig-Lewis}, year={2013} }
Gamification” comprises a range of techniques to increase participants’ engagement in market research tasks. Although gamification is presumed to improve the volume and quality of responses, only a few studies have empirically tested this assumption. This study uses theories of engagement and makes a contribution by testing several techniques of gamification and investigates their effects on marketing research outcomes. Quantitative online quasi-experimental research was conducted and 670…
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Received: 15 March 2021 Reviewed: 15 June 2021 Revised: 27 July 2021 Accepted: 2 August 2021
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