The effect of multiplayer dynamic difficulty adjustment on the player experience of video games

@inproceedings{Baldwin2014TheEO,
  title={The effect of multiplayer dynamic difficulty adjustment on the player experience of video games},
  author={Alexander Baldwin and Daniel M. Johnson and Peta Wyeth},
  booktitle={CHI Extended Abstracts},
  year={2014}
}
Multiplayer Dynamic Difficulty Adjustment (mDDA) is a method of reducing the difference in player performance and subsequent challenge in competitive multiplayer video games. As a balance of between player skill and challenge experienced is necessary for optimal player experience, this experimental study investigates the effects of mDDA and awareness of its presence on player performance and experience using subjective and biometric measures. Early analysis indicates that mDDA normalizes… CONTINUE READING
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Monte Carlo tree search based algorithms for dynamic difficulty adjustment

2017 IEEE Conference on Computational Intelligence and Games (CIG) • 2017
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Flow: The Psychology of Optimal Experience

M. Csikszentmihalyi
Harper & Row • 1990
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